Unit 2 · Topic 2.2 · about 30 minutes
Consumer Behavior
Explain what shapes a buying decision, then evaluate or design a sales tactic built on Cialdini's principles of influence.
Predict first
An online store sells a $60 rain jacket. One week the product page says "In stock." The next week, with nothing else changed, it says "Only 3 left at this price." What do you expect?
Why people buy, and how carefully they choose
Consumers buy goods and services to meet basic needs and wants. When rival goods meet the same need or want, four things sway the choice: prices, differentiated product features, availability and advertising. Two pairs of earbuds both play music. One costs $25. The other costs $180 but cancels noise. The cheap pair is on the shelf in front of you, and you have seen ads for the expensive pair before every video you watched this week.
How carefully people choose depends on the stakes. Consequential decisions, like buying a home or a first car, often get a rational process: systematically evaluating the alternatives before choosing. Many smaller decisions, like grabbing a coffee on the way to work, are habitual or routine. Nobody compares five coffee shops every morning.
A rational process helps you find the product that best meets your needs and wants, but it has costs, including the time spent gathering information. Ten hours comparing $3 pens is a bad trade. Ten hours comparing $12,000 used cars could save you a lot of money.
| Kind of factor | Examples | How it shapes the decision |
|---|---|---|
| Personal | Age, sex, education, income level, budget, occupation, lifestyle | Influences what the consumer needs and wants, and what they can afford |
| Psychological | Values and beliefs, perceptions, learning (associations developed through prior experience), individual motivations | Influences the consumer's attitude toward a product and willingness to buy it |
| Social and cultural | Peers, family, social status, cultural norms, media | Influences what is acceptable, desirable or appropriate to buy |
| Situational | Store design (noise, lighting, organization), timing, product availability | Creates temporary conditions that encourage or discourage buying |
All four can push on a single purchase. Marcus, 17, has $120 from his summer job for basketball shoes, which rules out the $200 pair (personal: his budget). He trusts one brand because his last pair from it lasted two seasons (psychological: learning from experience). Everyone on his team wears that brand (social: his peers). And the store is loud and packed, so he grabs that brand's first pair in his size and leaves without trying on anything else (situational: store design).
Sort it
Tap each influence on a shopper, then tap the kind of factor it is.
Personal
Psychological
Social and cultural
Situational
Purchasing patterns
A purchasing pattern is a consumer's typical routine for making purchases: the timing, frequency and quantity of what they buy. Where someone lives and works, their income level and the purchasing patterns of their family and friends all help determine it.
Dana lives in a rural county 25 minutes from the nearest supermarket, so she drives in every other Saturday and fills the cart. Theo lives in a Chicago apartment above a corner market and picks up a few things every day or two. Over a year they might buy the same groceries on completely different routines, and a store that wants both as customers has to serve both patterns.
How laws and technology change the pattern
Laws influence purchasing patterns when they regulate what consumers can buy, and when and where they can buy specific items. Federal law, for example, sets 21 as the minimum age to buy tobacco products. Consumer protection laws are designed to help people avoid products that are fraudulent or may be unsafe for them.
Laws can also give rise to substitute products, as consumers find new ways to meet their needs and wants when existing products are harder to get. When a city bans single-use plastic checkout bags, shoppers start buying reusable bags.
Technology and innovation make new products accessible, and that changes purchasing patterns as well. The internet in the 1990s and smartphones in the 2010s each opened new ways of shopping, finding information and getting entertainment. A shopper who once drove to three stores to compare TV prices now compares them on a phone in a minute, and a family that once bought movies on DVD now streams them.
Cialdini's principles of influence
Psychologist Robert Cialdini described principles of influence: psychological factors that cause people to comply with a request. Marketers build sales tactics on them to motivate consumers to buy. Knowing them makes you a sharper marketer, and a harder customer to push around.
| Principle | What it states | How marketers apply it |
|---|---|---|
| Scarcity | The rarer an item seems, the more people tend to want it | Phrases such as "limited-time offer" or "only one left at this price" create a sense of urgency |
| Authority | People tend to obey or follow authority figures | Expert spokespeople, such as doctors, endorse the product, or ads stress a provider's credentials |
| Consensus | People tend to follow social-group norms | Promoting positive customer feedback creates a sense that most consumers like the product |
| Liking | People are more likely to be influenced by people they like or relate to | Ads feature people who look and act like the target customer, and salespeople build personal rapport |
| Reciprocity | People feel obligated to reciprocate when given something of value | Free trials, samples and gifts make the recipient feel compelled to buy something in return |
| Consistency | People tend to repeat behavior that aligns with their self-image | Appealing to identity, such as promoting a product as something health-conscious consumers buy |
| Unity | People who feel part of a group are more likely to be influenced by the group | Building a community: an exclusive online group, or inviting customers to cocreate products |
Worked exampleEvaluating and developing a sales tactic
Summit Climbing Gym wants more teens to buy its $45-a-month membership. Its target customers are 14- to 18-year-olds who like trying new sports with friends. The manager's ideas: a poster of the head coach's climbing titles, a free first visit for any teen who brings a friend, and a teen "Summit Crew" whose private group chat votes on the gym's new climbing routes. Evaluate them and develop one tactic.
Name the principles. The coach's titles use authority. The free visit uses reciprocity: the gym gives something of value first. The Summit Crew uses unity, an exclusive group whose members help create the product.
Test each one against the target customer. Titles may impress serious climbers, but these teens are beginners looking for something to do with friends. The free visit and the crew both build on friends and belonging.
Develop the tactic. A teen who brings a friend climbs free the first time, and teens who join that month get into the Summit Crew. Reciprocity gets them in the door, and unity gives them a reason to stay.
Combine reciprocity and unity: a free first climb with a friend, then a place in the route-voting Summit Crew.
Check your understanding
Priya spends two weeks comparing 14 laptops on price, battery life and weight before buying one for college. Her friend buys a laptop from the brand he has always used, in ten minutes. Which statement is accurate?
Luis refuses to buy headphones from one brand because his last pair from that brand broke within a month. Which kind of factor is shaping his decision?
A sneaker brand invites customers to join a members-only online group, where members vote on the colors of next spring's shoe. Which of Cialdini's principles is the brand using?
A bakery wants a sales tactic built on the consensus principle. Which tactic fits?
A state bans the sale of new gas-powered leaf blowers. Over the next year, sales of battery-powered leaf blowers in the state rise sharply. Which explanation fits best?
Course alignment, for teachers
AP Business with Personal Finance topic 2.2, Unit 2: Marketing.